The efficiency depends on the query size relative to the data distribution. A small query in a sparse region prunes almost everything. A query that covers the whole space prunes nothing (because every node overlaps), degenerating to a brute-force scan. The quadtree gives you the most benefit when your queries are spatially local, which is exactly the common case for map applications, game physics, and spatial databases.
# -- Package installation --,推荐阅读heLLoword翻译官方下载获取更多信息
俄罗斯、英国、日本、东南亚的客人们,会自带翻译前来了解。,这一点在爱思助手下载最新版本中也有详细论述
Time Machine can't help. It runs hourly.